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Could Gameplay Data of Games with a Purpose Assist in Training Hazardous Situations in the Industry?

Cristiano Barroso SerraTadeu Moreira de Classe
Published in: J. Interact. Syst. (2024)
Keyphrases
  • video games
  • game play
  • data analysis
  • training data
  • artificial intelligence
  • end users
  • data sets
  • databases
  • machine learning
  • case study
  • relational databases
  • data points
  • object oriented
  • computer games
  • game playing