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Designing for the smart player: usability design and user-centred design in game-based learning.
Elena Moschini
Published in:
Digit. Creativity (2006)
Keyphrases
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user centred design
game based learning
human factors
user centred
human computer interaction
design process
user experience
hong kong
information retrieval
case study
design principles
artificial intelligence
information technology
user interface
virtual world
game playing