Gamifying the Media Classroom: Instructor Perspectives and the Multidimensional Impact of Gamification on Student Engagement.
Katie SeabornDeborah I. FelsRobert BajkoJaigris HodsonPublished in: Int. J. Game Based Learn. (2017)
Keyphrases
- student engagement
- student learning
- student perceptions
- learning outcomes
- student interaction
- video games
- collaborative learning
- multimedia
- learning environment
- computer science education
- virtual learning environments
- student participation
- learning processes
- learning tools
- online learning
- learning experience
- game design
- active participation
- paradigm shift
- learning theories
- serious games
- learning styles
- artificial intelligence