A load balancing scheme for gaming server applying reinforcement learning in IoT.
Hye-Young KimJinsul KimPublished in: Comput. Sci. Inf. Syst. (2020)
Keyphrases
- load balancing
- reinforcement learning
- replication scheme
- load balance
- dynamic load balancing
- low overhead
- distributed systems
- fault tolerant
- peer to peer
- proxy servers
- fault tolerance
- grid computing
- service requests
- resource utilization
- round robin
- mobile agents
- parallel database systems
- database
- data replication
- peer to peer systems
- cloud computing
- load balancing strategy
- load balancing strategies
- management system
- scheduling algorithm
- web server
- optimal policy
- digital libraries