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Linking Gamification Preferences to Personality Traits in Computer Science Education.
Imre Zsigmond
Horia F. Pop
Published in:
ICCP (2021)
Keyphrases
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computer science education
personality traits
computer science
computing education
learning styles
user preferences
game development
educational technology
keynote address
teaching methods
game design
case study
serious games
activity theory
user experience
multi party