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Learning visual composition preferences from an annotated corpus generated through gameplay.

Reid SwansonDustin EscofferyArnav Jhala
Published in: CIG (2012)
Keyphrases
  • learning process
  • learning algorithm
  • reinforcement learning
  • low level
  • supervised learning
  • learning tasks
  • keywords
  • pairwise
  • active learning
  • semi supervised
  • serious games