Real Time Online Motion Capture for Entertainment Applications.
Muhammad Zeeshan PatoliMichael GkionPaul F. NewburyMartin WhitePublished in: DIGITEL (2010)
Keyphrases
- motion capture
- real time
- markerless
- human body
- human motion
- human motion capture
- computer graphics
- human figure
- computer animation
- pose tracking
- human computer interaction
- multi view
- human movement
- monocular video sequences
- humanoid robot
- body movements
- multimedia
- human motion capture data
- non rigid structure from motion
- microsoft kinect
- articulated human motion
- pose estimation
- vision system
- motion capture data
- augmented reality
- virtual environment
- multi modal
- artificial intelligence