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Natural User Interface for Board Games Using Lenticular Display and Leap Motion.

Kazuhisa YanakaDaichi Ishiguro
Published in: HCI (27) (2015)
Keyphrases
  • user interface
  • board game
  • image sequences
  • perfect information
  • moving objects
  • user interaction
  • computer games
  • learning environment
  • lower bound
  • background subtraction
  • game design