An evaluation of the impact of game genre on user experience in cloud gaming.
Peter QuaxAnastasiia BeznosykWouter VanmontfortRobin MarxWim LamottePublished in: IGIC (2013)
Keyphrases
- user experience
- game play
- user studies
- computer games
- user behavior
- video games
- user interaction
- end users
- user interface
- educational games
- game players
- mobile services
- game design
- game based learning
- game playing
- information access
- mobile applications
- cloud computing
- serious games
- information retrieval
- user perceptions
- evaluation metrics
- virtual world
- virtual environment
- digital games
- emerging technologies
- mobile games