Randomness and arbitrary coordination in the reactive ultimatum game.
Roberto da SilvaPablo ValverdeLuís C. LambPublished in: Commun. Nonlinear Sci. Numer. Simul. (2016)
Keyphrases
- game theory
- video games
- game design
- multi agent reinforcement learning
- multi agent systems
- virtual world
- game playing
- computer games
- nash equilibrium
- multi agent
- multiagent systems
- artificial intelligence
- distributed problem solving
- game theoretic
- agent architecture
- serious games
- pursuit evasion
- cooperative
- reactive systems
- stochastic games
- real time strategy games
- data sets
- joint action
- imperfect information
- nash equilibria
- game tree
- optimal strategy
- game play
- user defined
- information sharing