Towards an Angry-Birds-Like Game System for Promoting Mental Well-Being of Players using Art-Therapy-Embedded Procedural Content Generation.
Zhou FangPujana PaliyawanRuck ThawonmasTomohiro HaradaPublished in: GCCE (2019)
Keyphrases
- game theory
- game play
- generation process
- online game
- board game
- repeated games
- soccer game
- multi player
- embedded systems
- video games
- game design
- multimedia
- metadata
- educational games
- human players
- computer games
- game players
- boolean games
- pure nash equilibria
- games played
- game theoretic
- game playing
- serious games
- stochastic games
- object oriented
- card game
- correlated equilibrium