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Classification of Expert-Novice Level of Mobile Game Players Using Electroencephalography.

Syed Muhammad AnwarSanay Muhammad Umar SaeedMuhammad Majid
Published in: FIT (2016)
Keyphrases
  • game players
  • classification algorithm
  • mobile phone
  • mobile devices
  • eeg signals
  • cooperative
  • general purpose
  • e learning
  • decision trees
  • preprocessing
  • end users
  • mobile learning
  • information sharing