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On Simulations of Linear Arrays, Rings, and 2-D Meshes on Fibonacci Cube Networks.

Bin CongSi-Qing ZhengSanjay Sharma
Published in: IPPS (1993)
Keyphrases
  • d mesh
  • skeleton extraction
  • d objects
  • network topologies
  • texture mapping
  • social networks
  • shape descriptors
  • three dimensional
  • agent based simulations