Informatics for All High School Students - A Computational Thinking Approach.
Maciej M. SysloAnna Beata KwiatkowskaPublished in: ISSEP (2013)
Keyphrases
- high school students
- computational thinking
- high school
- game design
- learning materials
- middle school
- science teachers
- learning tools
- case study
- science learning
- conceptual understanding
- design process
- learning objectives
- design patterns
- educational games
- web intelligence
- video games
- computer games
- grade level
- learning experience