Virtual Worlds as a Context Suited for Information Systems Education: Discussion of Pedagogical Experience and Curriculum Design with Reference to Second Life.
Carl DreherTorsten ReinersNaomi DreherHeinz DreherPublished in: J. Inf. Syst. Educ. (2009)
Keyphrases
- virtual world
- virtual learning environments
- curriculum design
- information systems
- virtual environment
- virtual reality
- immersive environments
- blended learning
- e learning
- educational technology
- serious games
- professional development
- computer supported
- problem based learning
- distance education
- context aware
- mixed reality
- learning activities
- learning environment
- information technology
- learning experience
- learner centered
- technology enhanced learning
- distance learning
- online discussion
- teaching methods
- educational settings
- learning objects
- project based learning
- knowledge management
- case study