Ann wins the nonrepetitive game over four letters and the erase-repetition game over six letters.
Matthieu RosenfeldPublished in: Eur. J. Comb. (2024)
Keyphrases
- artificial neural networks
- game theory
- computer games
- nash equilibrium
- game design
- game theoretic
- video games
- game playing
- imperfect information
- learning games
- game tree search
- perfect information
- game tree
- genetic algorithm
- role playing
- monte carlo tree search
- pursuit evasion
- soccer game
- game based learning
- stochastic games
- nash equilibria
- optimal strategy
- neural nets
- learning algorithm