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Using desktop virtual environments to investigate the role of landmarks.
Petra Jansen-Osmann
Published in:
Comput. Hum. Behav. (2002)
Keyphrases
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virtual environment
virtual world
virtual reality
computer graphics
multi user
collision detection
physical environment
physical space
role play
virtual learning environments
interaction model
virtual space
synthetic characters
virtual objects
virtual characters
virtual agents
virtual humans
learning processes