Do Prospect-Based Emotions EnhanceBelievability of Game Characters? A CaseStudy in the Context of a Dice Game.
Tibor BosseEdwin ZwanenburgPublished in: IEEE Trans. Affect. Comput. (2014)
Keyphrases
- computer games
- game theory
- video games
- game play
- game theoretic
- game playing
- role playing
- game based learning
- educational games
- game design
- contextual information
- context aware
- serious games
- real time strategy games
- nash equilibrium
- learning games
- online game
- mobile devices
- monte carlo tree search
- mobile games
- game players
- human players
- human computation
- imperfect information
- optimal strategy
- cooperative
- computational models
- context sensitive