Applying Facial Expression of Augmented Reality for Teaching Students with Autism Spectrum Disorders.
Lai-Chung LeeKuo-Chen KaoPublished in: AHFE (17) (2020)
Keyphrases
- augmented reality
- facial expressions
- learning environment
- facial expression recognition
- higher education
- learning games
- distance learning
- learning process
- teaching methods
- human computer interaction
- e learning
- mixed reality
- video sequences
- facial images
- virtual reality
- human faces
- face images
- facial features
- face to face collaborative learning
- face recognition
- learning experience
- learning platform
- learning styles
- learning outcomes
- remote collaboration
- learning activities
- real scenes
- intelligent tutoring systems
- face model
- head movements
- head motion
- image registration