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Get off the Couch: An Approach to Utilize Sedentary Commercial Games as Exergames.

Anjana ChattaTyler HurstGayani SamaraweeraRongkai GuoJohn Quarles
Published in: CHI PLAY (2015)
Keyphrases
  • commercial games
  • computer games
  • video games
  • mobile phone
  • educational games
  • case study
  • game design
  • machine learning
  • learning algorithm
  • information systems
  • social media
  • medical images