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FIREBALL: A Dataset of Dungeons and Dragons Actual-Play with Structured Game State Information.

Andrew ZhuKarmanya AggarwalAlexander H. FengLara J. MartinChris Callison-Burch
Published in: CoRR (2023)
Keyphrases
  • state information
  • game playing
  • state space
  • computer games
  • video games
  • action models
  • human players
  • bayesian networks
  • video sequences
  • dynamic programming
  • decision problems