Location-Based Augmented Reality for Cultural Heritage Education: Creating Educational, Gamified Location-Based AR Applications for the Prehistoric Lake Settlement of Dispilio.
Alexandros KleftodimosMaria MoustakaAthanasios EvagelouPublished in: Digit. (2022)
Keyphrases
- augmented reality
- cultural heritage
- learning games
- knowledge society
- multimedia
- digital libraries
- web based technologies
- mixed reality
- markerless
- e learning
- human computer interaction
- educational resources
- web based learning
- virtual objects
- real environment
- mobile augmented reality
- real scenes
- promising experimental results demonstrate
- head mounted display
- location based services
- virtual reality
- user interface
- mobile games
- blended learning
- distance education
- social networking
- serious games
- databases
- mobile devices
- live video
- higher education
- computer vision