Discrete-time linear-quadratic mean-field-type repeated games: Perfect, incomplete, and imperfect information.
Julian Barreiro-GomezTyrone E. DuncanHamidou TembinePublished in: Autom. (2020)
Keyphrases
- imperfect information
- linear quadratic
- stochastic games
- repeated games
- game theoretic
- optimal control
- nash equilibrium
- closed loop
- vector valued
- dynamical systems
- game theory
- game playing
- gaussian model
- decision problems
- em algorithm
- game tree
- nash equilibria
- control system
- special case
- reinforcement learning
- cooperative
- search space
- machine learning
- markov decision processes