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Developing spatial visualization and mental rotation with a digital puzzle game at primary school level.

Chien-Heng LinChien-Min Chen
Published in: Comput. Hum. Behav. (2016)
Keyphrases
  • primary school
  • spatial data
  • game theory
  • computer games
  • video games
  • decision making
  • learning objects
  • information sources
  • hong kong
  • learning opportunities