Using interactive immersive VR/AR for the therapy of phantom limb pain.
Felix BachBastian SchmitzHeiko MaaßHüseyin Kemâl ÇakmakMartin DiersRobin Bekrater-BodmannSandra KampingHerta FlorPublished in: Humans and Computers (2010)
Keyphrases
- virtual reality
- augmented reality
- virtual environment
- three dimensional
- computer graphics
- virtual world
- virtual space
- fiducial markers
- virtual objects
- mixed reality
- virtual reality environments
- virtual reality technology
- markerless
- multi user
- virtual humans
- virtual training
- virtual characters
- tangible user interface
- cancer treatment
- collaborative virtual environments
- immersive environments
- clinical data
- x ray