Evolving players that use selective game-tree search with genetic programming.
Amit BenbassatMoshe SipperPublished in: GECCO (Companion) (2012)
Keyphrases
- game tree search
- genetic programming
- imperfect information
- fitness function
- game playing
- evaluation function
- game tree
- tree search
- evolutionary algorithm
- game theory
- game theoretic
- general game playing
- monte carlo
- imperfect information games
- alpha beta
- game play
- genetic algorithm
- finite automata
- search algorithm
- mobile robot
- data structure
- reinforcement learning