The dynamics of younger and older adult's paired behavior when playing an interactive silhouette game.
Mark D. RiceWah Pheow TanJeremy OngLih Jie YauMarcus WanJamie NgPublished in: CHI (2013)
Keyphrases
- computer games
- game playing
- imperfect information
- pac man
- animal behavior
- collective behavior
- online game
- multi player
- game players
- minority game
- card game
- multi agent simulation
- dynamic model
- role playing game
- communication patterns
- virtual world
- user friendly
- interactive storytelling
- user interaction
- cellular automaton
- computer graphics
- initial conditions
- game theory
- dynamical systems
- video games
- d objects
- game theoretic
- educational games
- nash equilibrium
- multi view
- image features
- emergent behavior
- computer technology
- temporal behavior
- learning games
- behavioral patterns
- game design
- virtual reality
- multi agent
- dynamic behavior