Game-Initiated Learning: A Case Study For Disaster Education Research In Taiwan.
Sarah Chen LinMeng-Han TsaiYu-Lien ChangShih-Chung KangPublished in: AAAI Spring Symposium: Shikakeology (2013)
Keyphrases
- learning process
- role play
- learning games
- learning systems
- e learning
- educational tools
- mobile learning
- learning algorithm
- formal education
- game theory
- serious games
- web based learning
- online learning
- case study
- secondary school
- interactive learning
- digital games
- computer games
- distance learning
- hybrid learning
- learning sciences
- lifelong learning
- educational games
- blended learning
- learning tools
- engineering education
- stochastic games
- reinforcement learning
- mobile games
- role playing
- virtual world