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A Graphics Adaptation Framework and Video Streaming Technique for 3D Scene Representation and Interaction on Mobile Devices.
Congdu Nguyen
Minh Tuan Le
Daeil Yoon
Hae-Kwang Kim
Published in:
HCI (5) (2007)
Keyphrases
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d scene
video streaming
mobile devices
scene representation
single image
depth map
optical flow
multimedia
user interaction
video quality
camera viewpoint
data sets
video content
video streams
wireless networks
context aware
image data