Hacking Masculine Cultures - Career Ambitions of Female Young Professionals in a Video Game Company.
Michael AhmadiRebecca EilertAnne WeibertVolker WulfNicola MarsdenPublished in: CHI PLAY (2019)
Keyphrases
- video games
- information systems
- information technology
- learning experience
- age groups
- game play
- educational games
- game design
- career anchors
- computer games
- case study
- game based learning
- statistically significant
- learning tools
- intelligence and security informatics
- foreign language learning
- penetration testing
- game playing
- security threats
- serious games
- cultural differences
- customer service
- cross cultural
- learning styles
- game engine
- turnover intentions
- small businesses
- learning scenarios
- commercial games
- computer science