Keyphrases
- finite state
- action sets
- context free
- markov chain
- model checking
- markov decision processes
- optimal policy
- repeated games
- mixed strategy
- tree automata
- state space
- monte carlo
- reinforcement learning
- video games
- nash equilibria
- average cost
- vector quantizer
- continuous time bayesian networks
- transition systems
- game playing
- continuous time markov process
- average reward
- optimal strategy
- computer games
- sufficient conditions
- multi agent