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Learning Digital Skils for Elderly People by using Touch Screen Technology and Learning Games: A Case Study.
Borka Jerman Blazic
Primoz Cigoj
Andrej Jerman-Blazic
Published in:
CSEDU (2) (2018)
Keyphrases
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learning games
mixed reality
reinforcement learning
learning platform
learning algorithm
learning process
learning systems
augmented reality
case study
touch screen