Simulation of different materials texture in virtual reality through haptic gloves.
Anthony BazelleHugo Pourrier-NunezMaxime RignaultMichael ChangPublished in: SIGGRAPH ASIA Posters (2018)
Keyphrases
- virtual reality
- virtual environment
- virtual humans
- virtual training
- haptic interaction
- computer graphics
- augmented reality
- force feedback
- virtual world
- three dimensional
- computer generated forces
- photorealistic
- computer animation
- virtual laboratory
- virtual reality technology
- virtual museum
- haptic device
- interactive virtual
- multi sensory
- high fidelity
- simulation model
- haptic feedback
- visual data mining
- machine learning
- data mining
- feature extraction
- pattern recognition
- simulation environment
- digital libraries
- tangible user interface
- real time