Introducing Computational Thinking in Middle-Schools using a Culturally-responsive Game through a Researcher-Practitioner Partnership.
Ismael Villanueva-MirandaKatherine MortimerMonika AkbarRomelia Rodriguez ReyesCynthia OntiverosScott GrayPedro DelgadoVictor MedranoMelissa AndersonJacob RamirezJesus VazquezPublished in: BigData (2023)
Keyphrases
- computational thinking
- game design
- computer games
- game play
- educational games
- video games
- professional development
- learning objectives
- serious games
- high school
- learning materials
- learning community
- government agencies
- learning tools
- design process
- virtual world
- information and communication technologies
- case study
- learning experience
- digital games
- concept mapping
- information technology