Virtual-Reality Distraction and Cold-Pressor Pain Tolerance: Does Avatar Point of View Matter?
Lynnda M. DahlquistLinda J. HerbertKaren E. WeissMonica JimenoPublished in: Cyberpsychology Behav. Soc. Netw. (2010)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- photorealistic
- computer animation
- virtual reality technology
- collaborative virtual environments
- multi sensory
- virtual museum
- visual data mining
- virtual humans
- virtual reality environments
- virtual space
- virtual laboratory
- motion capture
- image sequences
- force feedback
- dynamic environments
- multi view
- computer vision
- interactive virtual
- machine learning