Login / Signup
The making of nebula clouds for the motion picture "sphere", with volumetric rendering and the f-Rep of solids.
Jill Smolin
Published in:
SIGGRAPH Electronic Art and Animation Catalog (1998)
Keyphrases
</>
motion picture
visual effects
geometric models
image generation
cloud computing
computer graphics
computer vision algorithms
high quality
computer vision
three dimensional
digital images
texture mapping
input image
post processing
volume visualization