Virtual and Augmented Reality for Digital Medicine - Design and Implementation of a Hybrid, Interdisciplinary Course for Engineering and Medical Students.
Tanja Joan EilerVanessa SchmückerChristian GießerRainer BrückPublished in: EDUCON (2023)
Keyphrases
- augmented reality
- virtual objects
- tangible interaction
- human computer interaction
- mixed reality
- user interface
- learning games
- virtual reality
- artificial intelligence
- real scenes
- real environment
- design process
- multi user
- medical students
- virtual world
- image processing
- camera tracking
- head mounted display
- multimedia
- live video
- web pages