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Parallel Sphere Rendering.
Michael Krogh
James S. Painter
Charles D. Hansen
Published in:
Parallel Comput. (1997)
Keyphrases
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cluster of workstations
high fidelity
parallel processing
computer graphics
real time
parallel implementation
parallel hardware
graphics hardware
shared memory
high quality
neural network
d scene
virtual environment
distributed memory
texture mapping
unit sphere
rendered images
genetic algorithm