An approach to complement electronics courses using virtual environment.
Jinu JayachandranNina JosephMaheshwar MangatVinay VermaN. P. NarendraAniruddha ShastriDevendra PatilMadhumita DateJoseph JohnMahesh B. PatilPublished in: EDUCON (2013)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- collision detection
- e learning
- computer graphics
- learning objects
- virtual training
- virtual space
- physical environment
- computer science
- learning processes
- serious games
- three dimensional
- human computer interaction
- social media
- higher education
- social networks
- virtual characters
- haptic feedback