Arkade: k-Nearest Neighbor Search With Non-Euclidean Distances using GPU Ray Tracing.
Durga Keerthi MandarapuVani NagarajanArtem PelenitsynMilind KulkarniPublished in: ICS (2024)
Keyphrases
- ray tracing
- euclidean distance
- graphics hardware
- implicit surfaces
- image synthesis
- real time
- photorealistic
- distance measure
- distance function
- texture mapping
- computationally intensive
- parallel computation
- computer graphics
- optimization process
- parallel processing
- face recognition
- parallel computing
- general purpose
- similarity measure
- integral image