Device Registration for 3D Geometry-Based User-Perspective Rendering in Hand-Held Video See-Through Augmented Reality.
Ali SaminiKarljohan E. Lundin PalmeriusPublished in: AVR (2015)
Keyphrases
- augmented reality
- hand held
- photorealistic
- user interface
- live video
- fiducial markers
- head mounted display
- virtual reality
- video camera
- image mosaics
- real time
- virtual objects
- video sequences
- view dependent
- human computer interaction
- image guided surgery
- video data
- video streams
- computer graphics
- multimedia
- three dimensional
- real scenes
- video frames
- point cloud
- image registration
- viewpoint
- image processing
- video clips
- image quality
- free viewpoint
- image sequences