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Transparency Rendering in Cyberpunk 2077.
Peter Sikachev
Szymon Slega
Kamil Nowakowski
Karol Kowalczyk
Published in:
SIGGRAPH Talks (2021)
Keyphrases
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computer graphics
high fidelity
high quality
image synthesis
ray tracing
image based rendering
real time
rendered images
photorealistic
image warping
image based modeling
texture mapping
ambient occlusion
cluster of workstations
image rendering
volume rendering
d scene
three dimensional