Usability Report. Teaching Mathematics with an Augmented Reality-based Game.
Weena Jimenez NacerozGustavo Valero SimancasPublished in: e Minds Int. J. Hum. Comput. Interact. (2011)
Keyphrases
- augmented reality
- learning games
- teaching mathematics
- virtual objects
- virtual reality
- mixed reality
- human computer interaction
- video games
- live video
- real scenes
- real environment
- computer games
- game design
- user interface
- educational games
- virtual world
- game play
- user experience
- camera tracking
- head mounted display
- three dimensional