Multi-GPU Parallel Pipeline Rendering with Splitting Frame.
Haitang ZhangJunchao MaZixia QiuJunmei YaoMustafa A. Al SibaheeZaid Ameen AbduljabbarVincent Omollo NyangaresiPublished in: CGI (2023)
Keyphrases
- cluster of workstations
- parallel implementation
- parallel processing
- graphics hardware
- real time
- graphics processing units
- parallel architecture
- parallel computation
- parallel computing
- real time rendering
- parallel algorithm
- parallel hardware
- graphics processors
- parallel programming
- shared memory
- computer graphics
- frame buffer
- high quality
- gpu implementation
- ray casting
- computer vision
- frame rate
- parallel architectures
- implicit surfaces
- three dimensional
- distributed memory
- video frames