Accessible Gaming through Mainstreaming Kinetic Controller.
Yolanda GarridoÁlvaro MarcoJoaquín SeguraTeresa BlancoRoberto CasasPublished in: INTETAIN (2009)
Keyphrases
- control system
- computer games
- closed loop
- controller design
- monte carlo
- control method
- neural network
- pid controller
- control strategy
- control scheme
- game play
- virtual environment
- disturbance rejection
- fuzzy controller
- game based learning
- control architecture
- inverted pendulum
- biochemical networks
- sliding mode control
- adaptive neural
- motion control
- adaptive fuzzy
- mobile devices
- genetic algorithm