Balancing Innovation and Exploitation in a Social Learning Game.
Eric RaboinRyan CarrAustin ParkerDana S. NauPublished in: AAAI Fall Symposium: Adaptive Agents in Cultural Contexts (2008)
Keyphrases
- social learning
- social interaction
- individual learning
- learning community
- idea generation
- learning process
- computational models
- learning analytics
- case study
- game playing
- game theory
- pedagogical agents
- social dimensions
- multi touch
- computer games
- game play
- nash equilibrium
- video games
- educational games
- game design
- reinforcement learning
- digital signage
- social psychology
- machine learning
- computational model
- virtual world
- knowledge management
- multi agent systems
- learning environment
- artificial intelligence