Remote adversarial VR serious game simulating COVID-19 infection spread and protection protocols.
Michail PavlouKonstantinos KalatzisAgapi ChrysanthakopoulouDimitrios LaskosSotiris GeorgakopoulosDimitris VoultsidisKonstantinos MoustakasPublished in: VR Workshops (2021)
Keyphrases
- serious games
- virtual environment
- virtual reality
- infectious disease
- virtual world
- game play
- game engine
- real time
- game design
- computer graphics
- video games
- multi agent
- learning scenarios
- learning processes
- sir model
- computer games
- game based learning
- game development
- design principles
- public health
- data protection
- educational games
- online learning
- relational databases
- digital games
- artificial intelligence
- learning algorithm
- immune response
- machine learning