Is it me or the room moving? Recreating the classical "moving room" experiment with virtual reality for postural control adaptation.
Harish ChanderSachini Nk Kodithuwakku ArachchigeAlana J. TurnerAdam C. KnightPublished in: Adapt. Behav. (2022)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- augmented reality
- three dimensional
- moving objects
- interactive virtual
- tangible user interface
- photorealistic
- virtual laboratory
- force feedback
- computer animation
- virtual museum
- autonomous agents
- multi sensory
- robot manipulators
- real time
- data mining