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Effects of view, input device, and track width on video game driving.
Scott Bateman
Andre Doucette
Robert Xiao
Carl Gutwin
Regan L. Mandryk
Andy Cockburn
Published in:
Graphics Interface (2011)
Keyphrases
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video games
input device
learning experience
game play
educational games
game design
computer games
game playing
learning tools
multiple views
eye gaze
machine learning