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Volume Rendering: An Analysis based on the HoloLens Augmented Reality Device.

Lucas S. O. RezendePaulo H. M. SáMárcio Cerqueira de Farias MacedoAntônio Lopes ApolinárioIngrid WinklerMarcelo A. Moret S. G.
Published in: SVR (2020)
Keyphrases
  • augmented reality
  • volume rendering
  • human computer interaction
  • virtual reality
  • face recognition
  • graphics hardware
  • image sequences